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Meaningful Actions Analysis
Clear Ace
The game Clear Ace is a game for the fortunate and crafty once a player starts playing. The secret to success within the game is to obtain as many high value cards or deal out low cards to prevent your opponent from winning. Ultimately, luck plays a huge role in terms of drawing a card. However, a player has the choice to decide which card they are willing to deal once they have the chance.
Of course the player has limitations in Clear Ace in order to get a winning edge. Limitations in the game include the cards and what values they hold in terms of the player’s use. If a player has a card labelled with two in their hand, then the player must deal that card when a battle or showdown commences. The idea is to put the player in a tight spot so that both players are not advantageous all the time.
While playing Clear Ace, players have three utmost meaningful actions. All of the meaningful actions happen in battles, duels, or showdowns. The first meaningful action a player has is the selection of card they want to deal from their hand of cards. A card hand contains all the valuable cards needed to either win or lose. Winning a battle, duel, or showdown is essential while playing the game. But, losing is not a terrible alternative to end a sequence.
If a player chooses to lose, then they are adding a less valuable card to their opponent’s deck. This is another meaningful action because the player is attempting to limit their opponent’s deck by placing less valuable cards inside. The player can choose to lose in a round after the first round because the losing player of the first round has to reveal their card of choice. Alternatively, a player can take out their own card of less value to increase their chances in their own deck. The decision of taking or giving cards is intuitive and responsive when the game ends.
The last meaningful choice for a player is challenging their opponent to a duel. To challenge a player, one player must place down a card that is the same value as their opponent. This initiates a duel and the following proceedings of the duel are carried out. Challenging a player to a duel is a meaningful action because the duels themselves can draw out the aces. A duel also gives the same opportunity of obtaining aces to a player’s opponent. If a player has obtained an ace while challenged, they again have a choice to either keep or play the ace.
There are other actions a player can make while playing Clear Ace such as drawing a card, rolling the die, stacking their deck, or shuffling their own deck. But those actions have no meaning to the player and cannot hold decisions. If a player draws a card, they are simply drawing a card and no other action takes place. A meaningful action is an action that gives a player a decision to make towards their goal. In Clear Ace, the player has to think carefully on his choices when dealing cards. Only the fortunate and crafty win the game.
Verbs:
Shuffle Deck:
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Shuffling a deck is a means to help either the player or their opponent. This action is done during the showdown. Shuffling a deck is not a meaningful action because there is not a decision for the player to choose from and shuffling their deck randomizes their cards. Dealing a card after a deck has been shuffled does not allow a player to choose a card from their deck.
Reveal Cards:
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Revealing the cards dealt is a means to show the values the players have chosen to place. This is not a meaningful action because there is not a choice in the matter to reveal the values of the cards.
Stack Cards:
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Stacking cards is done after a battle, duel, or showdown. A player simply creates either a stack of aces face up or playable cards stacked face down. This is not a meaningful choice because the player has no choice to stacking their cards.
Challenging:
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Challenging a player to a duel is a meaningful choice because it creates avenues for more choice. If a player is challenged by their opponent, or vice versa, then the stakes of the game raise to obtaining the aces quicker. The choice of challenging a player to a duel happens after the first round of gameplay.
Lose:
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Losing in Clear Ace happens both by player’s choice and coincidence. When a player chooses to lose, they decide to eliminate a bad card from their hand and give it to their opponent. This is a meaningful choice because the player has the decision to get rid of a card by discarding one of their weak cards. In turn, the player who chose to lose adds one weak value card to their opponent. Losing happens during battles and duels.