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Richard Kelton Dalm

SKILLS & ABILITIES  |

 

Games for Love         |

Game Designer          |

 

 

 

Principal Consultant |

CELVARITY                |

 

 

 

 

 

 

 

 

 

 

 

 

UNIVERSITY TEAM |

PROJECTS              |

 

 

 

 

 

 

 

 

 

 

 

 

 

EDUCATION             |

· Perforce

· C Sharp Programming Language

· Unity Game Engine

· Level Design

· Extensive Video Game Knowledge

· 3DS Max

· Maya

· Adobe Photoshop

· Illustrator

· Battle Royale Genre

· Trello

· Jira

Unity Project "ISLAND WARS"

2019

  • Designed each town building placement and decorated each town with 3D foliage assets

  • Developed and scripted multiple particle effect systems using Adobe Photoshop and Microsoft Visual Studio

Unity Project “TENNIS MAYHEM”

JUN 2018 - Current

  • Currently creating a 3D first-person tennis game using Unity

  • Created a tennis ball feeder using a finite state machine in C Sharp

Twitch Stream “HUSHED GAMER”

JUN 2018 - Current

  • Established a video game stream on Twitch involving no commentary gameplay

Nintendo Exercise “SUPER MARIO RUN”

OCT 2018

  • Created a game design document illustrating all of Mario’s abilities, attributes, characteristics, and functions

  • Clear deliverables and on-time with proper formatting
     

Universal Game Development Challenge “TUROK: SPIRIT TRAILS”

APR 2018 - MAY 2018

  • Successfully lead a small team of 3 to develop a video game pitch proposal using a game design document and video demonstration

  • The video demonstration described how the game would be created using Unity

Lead Game Designer SENIOR CAPSTONE PROJECT "TEAM DARK VOYAGE"

May 2017 - Oct 2017

  • Successfully lead a small team of three to develop a video game from pitch proposal to full game art, sound, and movement with a final presentation to faculty and fellow students

  • Created a functional 3D, side-scrolling adventure game in less than 4 months

  • Used high level of organization skills for managing assets using version control software

  • Managed multiple tasks and priorities in a fast-paced environment

Team Leader “TEAM DROUGHT”

MAY 2016 – JUNE 2016

  • Effectively lead four other classmates through an intense game concept project that included script development, video play, and voice-over work

  • Awarded first place for the class competition

 

Overall, I was the team leader of 13 class projects during my college career

BACHELOR SCIENCE: GAME DESIGN, OCTOBER 2017

Full Sail University - Winter Park, FL

Class Valedictorian; Current GPA: 3.95

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